Shadowrats_ro.BSP Compiled: 5-18-03 Title: Shadowrats file name: Shadowrats_ro Author: Grimlock (Richard Outman) Email Adress: grimlock@somethingdied.com Editor used: Valve Hammer Editor 3.4 and Zoner's Half-Life Compilation Tools 2.5.3, Custom Build 1.6 Photoshop 6 (texture mapping), =============Map discription:=================================== Shadowrats (originally "ratcracks", don't ask) was developed and crafted of the finest nodes and polys, actually i built it because I was bored and marks the return of myself in the mapping community, unlike Alpha_tau which sat and collected hard drive dust for a good 5 months, this map was constructed with in the last few weeks (actually took 1/2 a day to build most of it then I just toyed with ideas). Shadowrats is a rat-scale map that takes place in a combination backyard, crawlspace, underground, and in a storage building of sorts. This map requires no additional files (sounds are stock HL and textures are -wadinclude) =============Other Grimlock map releases================= starcraft1-ro Atticrats_ro Startrek_ro Wizardrats_ro Shadowrats_ro Alpha_tau_ro also: (forest map name unofficial, soon to be released) ==================Need to know Info======================== Killing players in this map triggers scream sounds Players joining triggers a wind sound players leaving triggers a strong gust sound This map has no secret warps, just screaming prey and such ===============Map play modes============================== Mulitiplayer-----------This is a multiplayer death match map -------Special thanks in this creation-------------------------------------- Team USA Playtesters for excellent input and feedback. Quicksilver for developing a model version of the mushrooms that ended up being used in a soon to be released forestrats map of sorts Dr Atlantis for playtesting -------copyright permissions---------------------------------------------------------- This map may be distributed ONLY on a "not for profit" basis using any medium